Rules of thumb that people use to form judgments and decisions quickly, such as the availability, affect, fluency and simulation heuristics. A phenomenon belongs here when its cited article calls it a heuristic or mental shortcut. Every member sits in the Psychology Atlas as its own page with a definition, cited sources and links to related effects, so the group works as a reading path through Heuristics and Mental Shortcuts rather than as a claim that the members share one cause. Where scholars disagree about how an effect should be classified, the member page says so.
All Heuristics and Mental Shortcuts
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Wikipedia: Availability Cascade
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The idea of the availability cascade was first developed by Timur Kuran and Cass Sunstein as a variation of information cascades mediated by the availability heuristic, with the addition of reputational cascades.
View the Source Availability heuristic (Wikipedia)
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The availability heuristic, also known as availability bias, is a mental shortcut that relies on immediate examples that come to a given person's mind when evaluating a specific topic, concept, method, or decision.
View the Source Wikipedia: Fluency heuristic
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In psychology, a fluency heuristic is a mental heuristic and cognitive bias in which, if one object is processed more fluently, faster, or more smoothly than another, the mind infers that this object has the higher value with respect to the question being considered.
View the Source Wikipedia: Affect Heuristic
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The affect heuristic is a heuristic, a mental shortcut that allows people to make decisions and solve problems quickly and efficiently, in which current emotion-fear, pleasure, surprise, etc., influences decisions.
View the Source Wikipedia: Simulation heuristic
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The simulation heuristic is a psychological heuristic, or simplified mental strategy, according to which people determine the likelihood of an event based on how easy it is to picture the event mentally.
View the Source Recognition heuristic (Wikipedia)
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The recognition heuristic, originally termed the recognition principle, has been used as a model in the psychology of judgment and decision making and as a heuristic in artificial intelligence.
View the Source Wikipedia: Attribute substitution
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Attribute substitution is a psychological process thought to underlie a number of cognitive biases and perceptual illusions. It occurs when an individual has to make a judgment (of a target attribute) that is computationally complex, and instead substitutes a more easily calculated heuristic attribute.
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