Psychology Atlas

How The Mind Works
Sign In
Text size
100%
Theme
Psychological Phenomena

Tetris Effect

Learning and Conditioning Phenomena

The Tetris effect is a cognitive phenomenon in which intensive engagement with an activity, most famously the video game Tetris, carries over into a person's later perceptions, thoughts, and even dreams. People who have played Tetris for extended periods report involuntarily noticing how different shapes in the real world could fit together, and seeing colored images of falling pieces when they close their eyes or fall asleep, illustrating how sustained mental effort on a task can reshape everyday perception and cognition even after the activity itself has stopped.

Facts
Core Claim
Devoting substantial time, effort and concentration to an activity alters thoughts, dreams and other experiences not directly linked to that activity. 1
First Described Year
1994 1
Classification
Type of Phenomenon
Cognitive Phenomenon 1
Connections

In Branch

Source Tetris effect, Wikipedia
Sources
1. Tetris effect, Wikipedia
  • Lead section
    The Tetris effect occurs when someone dedicates substantial time, effort, and concentration to an activity and thereby alters their thoughts, dreams, and other experiences not directly linked to said activity.
  • Article text
    The earliest known reference to the term appears in Jeffrey Goldsmith's article, "This is Your Brain on Tetris", published in Wired in May 1994
  • In Branch: Cognitive Psychology, Lead sentence
    The Tetris effect occurs when someone dedicates substantial time, effort, and concentration to an activity and thereby alters their thoughts, dreams, and other experiences not directly linked to said activity.
View the Source
Comments (0)
No comments yet. Be the first to share a thought.
Reader Challenges (0)
No disputes yet. Spotted an error or a better source? Open the first one.